A pixel-art space shooter for iPhone

Fold the Stars

Harvest the dark. Fold home.

The road between the stars broke. Your station has one reactor and no sun. Fold in, crack dead worlds, outfly the ships that used to be ours. Bring the light home.

Coming soon to iPhone
Hearth

One reactor. No sun.

The road between the stars broke, and space tore into pockets that curve back on themselves. Your pocket has no sun — only Hearth, a station with one reactor and four thousand people to keep warm. Everything the reactor eats is out in the dead worlds. So Hearth builds small ships and sends out pilots. You are one of them. Wren is the voice in your helmet; Kettle weighs what you bring back; the ships hunting you were ours, once.

How it plays

Harvest. Fight. Warp.

HARVEST

  • Shoot planets to break them open, scoop what spills out, and warp out before something takes it from you.
  • Five resources, one hold. Iron is easy. Dark matter is not.
  • Your hold is small. Warp out full and bank it, or push your luck for one more planet.

FIGHT

  • Seven kinds of Echo, each with its own colour and its own way of fighting.
  • One energy bar, two uses: a shield that absorbs everything, or a warp that takes time to charge — and cancels if you get hit.
  • Die and you lose the ship and the cargo. Coins in the bank are safe.

WARP

  • Fly a small ship across a galaxy that wraps around on itself — leave one edge and you come back from the other.
  • Bank cargo at Trade, buy faster ships with bigger holds in the Hangar, unlock harder galaxies as you level up.
  • Every hold you bring back is one more night the lights stay on.
Local multiplayer

Eight phones. No servers.

  • Up to 8 players on one Wi-Fi network, or peer-to-peer with no network at all. Host a lobby and friends join in seconds. No accounts, no servers.
  • Hard Harvest: everyone mines the same galaxy — and everyone can shoot everyone.
  • Arena: no planets, no warp. Last ship flying wins.
Controls

Tuned to your thumbs.

  • Thumbstick, fire, shield, warp. Three handling presets (Classic, Pilot, Arcade) and sliders to tune the feel; left-handed layout; adjustable control size and opacity.
  • Radar shows planets, loot, enemies and other players.

Bring the light home.

Landscape only. Made for iPhone. Game Center sign-in is optional — play as a guest and keep your progress on the device.

Coming soon to theApp Store